ArnisWeb: your real neighbourhood, rebuilt in Minecraft

ArnisWeb turns real-world map data into playable Minecraft worlds in the browser — pick a city, get the blocks. Built on the open-source Arnis project. Free to try.

ArnisWeb grants the wish every Minecraft kid has had since 2011: type in your town, get it as a playable world — streets, buildings and terrain generated from OpenStreetMap data, for Java and Bedrock, with pre-built city maps to browse if you’d rather start with Manhattan than your cul-de-sac.

Credit where due: this is a browser-friendly packaging of Arnis, a well-regarded open-source project — which is a legitimate thing to build (most people will never run a command-line tool), as long as you know the free engine exists for the technical.

What it costs

Free to generate and try; larger regions and ready-made premium city maps are paid (city packs in the $8–$32 range on the site). The open-source route is free entirely, paid in setup effort.

What we can’t tell you

Scale limits in practice. Real-geography generation gets heavy fast — a neighbourhood is quick, a borough is a big file and a long wait, and the fidelity (building heights, landmark shapes) depends entirely on how well-mapped your area is in OpenStreetMap. Rural users: check your town’s OSM coverage before paying for a big region, because the generator can only build what the map knows.

The details

What it is Real-world map data → playable Minecraft worlds, in the browser
Price Free generation · paid large regions and premium city maps
Best for Playing your own street without touching a command line
Think twice if You’re comfortable with the free open-source Arnis — same engine, no fee

Try ArnisWeb — free →